At The end, Storytelling Always happens inside a frame.

Philosophy

At Pictury, we use the lighting, the frame, the composition and the figuration as key elements providing added value to each image, while keeping the architecture as main center piece of our works. We always take care even of all small details, emphasizing in the specific qualities of each project and creating all kind of emotions within the frame of the image.

Workflow

It is really important for our customers to understand how we work, our workflow and the rules we put in practice behind the curtain. Those enable us to create astonishing images that meet the highest expectations of our customers. Our broad experience tells us that a lack of communication leads us to unexpected results and a wasting of time. Precisely for this reason, we always start the workflow with an explicative briefing before starting the creative process, so we are able to understand your project and its main needs.

Downloads

We are a design studio full of creative ideas.

Team

Pictury is a multidisciplinary team including architects, designers and CG Artists located in Seville, Spain with more than fifteen years of experience and ability to work at a global level. Our main goal is to create a comfortable workplace where every person can do his or her best enabling the development of great and creative architectural images. That is why our offices are spaces for fun and leisure where people must relax and feel at home.

Therefore our images are a forthrightly reflection of this spirit by pursuing: “an image must be as realistic and as unique, but first and foremost, it must make emotions and feelings rise up that convey us amusement, sometimes drama and even provocation or calm in order to be able to grab the public’s attention”.

  • Raul Aibar

    Business Development Manager

    Co-founder of Pictury, with 7 years of experience in the field of architectural visualization. Football fan and Betis supporter, he likes movies, literature, philosophy and travelling whenever he can.

  • Blanca Oltra

    Project Manager

    She is a fully qualified architect graduated from the University of Seville. Restless mind, dynamic and creative, easiness to adapt and commitment to team work. She welcomes the challenges and goals. Her fist contact with the world of 3D was during her university studies. A tireless traveler, she likes remote work: the further away the better. Addicted to good life.

  • Carlos Peña

    Senior CG Artist

    The Winner of CGArchitect Architectural 3D Awards in 2004

    Co-founder of Neosmedia in 2004, he wins the 3D Award for the Best image of architectural visualization awarded by CGArchitect. After spending time working in London at Riverfilm, he returned to Spain to set up Pictury Archviz together with his partners.

  • Jose Luis Pérez

    CG Artist / Account Manager

    CG Artist since 2005 at Neosmedia along with Jesús García, Carlos Peña and Victor Loba. Founding member of Pictury. He is a meticulous, organized person, with an extremely high response capacity to solve problems. He loves nature, Superheroes movies and to be surrounded by peace and quietness.

  • Miguel Fuster

    Senior CG Artist

    Influenced from early age by artist career. Graduate in Fine Arts at the University of Granada, he has worked as a digital sculptor, draftsman, photographer and CG Artist. Digital Sculptor for the following companies: Fantasy Flight, Evil Dice, Corvus Belli and Scenary Planet. He is currently a teacher of 3D Digital Design for University of Granada and School of Art and Design in Granada. In 2002, Miguel won the First Prize at international festival “Trains” of 3D visualization.

  • Victor Loba

    Senior CG Artist

    Trained as an architect, great lover of the CG world. He started his career in architectural visualization at Neosmedia and remains active at Pictury together his old and new colleagues. Victor has written tutorials, given lectures and masterclasses in various schools, also is betatester of several rendering engines. He has collaborated in several animation films and his works have been published in high-impact CG books.

  • Rafa Jurado

    Senior CG Artist

    Rafa joined at Pictury in 2015 to become specialized in architectural visualization after a period of design, illustration and animation. His character is restless and curious by nature, he is always in a constant research and learning, particularly in exploring the CGI world. He is a great lover of TV series and computer games (his skills in Call of Duty deserve special mention).

  • Jesús García

    Senior CG Artist

    Since its inception, Jesús worked at Neosmedia along with Carlos Peña. After a few years as freelance, Jesús joined the ranks of Pictury as a CG Artist. He is a self-professed “a big fan of the automotive world”, F1 and MotoGP. Jesus especially likes to be up to date with the latest trends in technologies, electronic and computing. If time allows, he loves to go out to dinner and hang out with friends and family.

  • David Ruiz

    Senior CG Artist

    The Winner of CGArchitect Architectural 3D Awards in 2016

    After developing his technique as an autodidact, joined Neosmedia’s team in 2010 and later at Pictury Archviz. In 2016, he wins the 3D Award for the best image of architectural visualization awarded by CGArchitect. Motivated by the fantasy worlds and freak culture from the 90s, David addresses his efforts towards the most artistic concept of the architectural image.

  • Jose Manuel Silvestre

    Senior CG Programer

    An avid programmer, Jose Manuel is a passionate enthusiast of computers and videogames even before there were them. He regards himself as a curios and self-taught person who is under permanent learning. Lover of life in its most basic and pure status, he likes spending time with his family.

  • David Mayo

    CG Artist

    After getting to know the traditional artistic disciplines at the Classic University of Fine Arts in Seville, he moved to Valencia in order to achieve a solid knowledge-base for the digital modelling. Passionate about photography, and a great admirer of art, cinema and history, devotes his spare time playing football, chess and study on technological innovations from the 3D.

  • Miguel Ángel Jiménez

    CG Artist. (Matte Painting Specialist)

    He studied Fine Arts, among other things.  After a few years in 2012 Miguel Ángel is outsourced to collaborate in the documentary: “Paco de Lucía: la búsqueda” which was awared the Goya for Best Documentary. Due to the typical Spanish outsourcing wasn’t mentioned in the film credits.